Saturday, September 12, 2020
Character Vs Gimmick A Tale Of Two Short Stories
CHARACTER VS. GIMMICK: A TALE OF TWO SHORT STORIES I have a love/hate relationship with short stories. Iâve written a couple of of them, and some have been revealed. I donât write plenty of brief tales and since Iâve been publishing with some regularity, I actually have seen maybe 40% of them published, which is a fairly goodâ"possibly even method better than averageâ"record of success. But thereâs success then thereâs success. Based on, âwhen you write it and itâs printed,â then sure, all of my revealed short tales have been successful. But judged on the standards, âand Iâm not embarrassed to have people learn it,â Iâve had a much less âprofitableâ run. Coming Soon! Once once more, this isn't me being charmingly self-effacing. This is me eager to be nearly as good at this entire writing factor as I can presumably be, and that requires some level of realism and self-critique. Recently, Iâve been exposed to a couple more quick tales than had turn out to be normal for me. Iâve been judging a short stor y contest, Iâve been educating a category that includes weekly writing assignments and since itâs not realistic to ask my students to write down a novel each week these come in the form of short tales, Iâve been reading extra short tales, and Iâve been writing extra of them myself, too. I simply completed one for Darrin Drader and the Monumental Works Groupâs upcoming anthology to benefit marriage equality, am busy writing a science fiction story for R.T. Kaelinâs Triumph Over Tragedy project to learn victims of Superstorm Sandy, and I still owe a pulp SF story to Tommy Hancock at ProSe. Busy! This has got me thinking about short tales and what makes them good and what makes them bad. Letâs stipulate, to start with, that you must know the way to write. Short tales require correctly constructed sentences, phrases spelled accuratelyâ"that type of âelement stuff.â But one thing has come to thoughts recently when it comes to my very own work, and that's what Iâve co me to call âCharacter vs. Gimmick.â As a child I learn plenty of brief stories. I was (and still am) a huge fan of Harlan Ellison, Ray Bradbury, and many other nice practitioners of the form. One of the issues that drew me to the quick story was the surprise ending, the cruel accident. And this is whatâs gotten in my means, too. Iâve means too often (and letâs just call it, people: Once is simply too typically) approached a brief story gimmick first then tried to force in some other âancillaryâ stuff like characters, theme, plot, and other annoying little details like that. What I ended up with is either the best case scenario by way of that beginning, which is that I never completed the story within the first place. The basic failure mode is that I pressured myself to complete it then forced it on editors who then mercifully turned it away. The third possibility has only, thankfully, occurred as soon as, and that was that one of these gimmick tales was actually printe d. God help us all. Here are a number of examples: I wrote a brief story that I did actually manage to complete in a single sitting at a (a tear rolls slowly down my cheek) Borders cafe a couple of years in the past. The gimmick: We meet a suburban gentleman, a lawyer, and follow his morning routine with increasing ârigidityâ until the massive reveal . . . heâs Cthulhuâs lawyer! Yup. There are bits of that story that I actually like. And I assume thatâs what led me to send it to some poor, unsuspecting editors, all of whom have had the good sense to send it right back. I was so intent on âthe big revealâ in that story that I forgot to provide a crap concerning the character, give him one thing interesting to do, have something like battle . . . itâs just a couple quick scenes, a gory bit, then the massive âguess whatâ second, which I doubt anyoneâs learn far enough to really encounter. One of the to do record gadgets that I keep chopping and pasting into the su bsequent day, then the next week, is âFinish SF cannibals story.â The gimmick: Human house explorers encounter an alien species that practices ritualized cannibalism. In true missionary spirit the human explorers present the aliens the error of their methods, and the aliens promptly turn on them as a brand new food source. This is my anti-missionary polemic by way of âshockerâ ending. Who are these human explorers? Why are they there? Why do they interfere? Are all of them on the identical web page? Who are the aliens and why are they cannibals, and why do they turn on the humans? Canât be bothered with details like that! I really began writing this 3 times, and the last time it was from the viewpoint of the on-board computer. God help me. And then there was the epic fail of the revealed short story âLeviathanâ in the (thankfully) out of print Magic: The Gathering anthology The Myths of Magic, which was edited by my friend and comrade-in-arms Jess Lebow. Jess was being good to me when he shouldnât have. What he ought to have carried out was take me aside and say, âHey, Phil, learn your story and it TOTALLY SUCKS. Letâs determine tips on how to make it not suck.â I would have gone again to the drafting board. Lest you assume that was simply me blaming Jess for my own failings, it really isnât. At the heart of the entire thing is me writing to a gimmick again. I was doing a âfantasy tackle Jonah and the Whale,â I assumeâ"blended in with some sort of anti- or pro-drug message? Something about utilizing restricted resources irresponsibly? I donât even know what I was pondering, however what I ended up with was a meandering, plotless mess devoid of things like recognizable characters or some extent. I cringe even excited about this story, and the dozen years since its publication has in no way diminished my self-loathing over the whole sordid debacle. Two years later, Jess was putting collectively one other anthology and I begged him for an opportunity to redeem myself. I knew âLeviathanâ was awful and I wanted to steadiness the books with Jess, Magic readers, myself, and the universe by doing higher. The result was the story âSong for the Plague Ratsâ in The Secrets of Magic. This is a kind of tales I really feel good about. First of all, I fell upon Jessâs knowledge of the complicated Magic again-story and forced him to give me parameters that might be significant for Magic gamers. He gave me some good stuffâ"the primary assembly of two of the settingâs higher-identified characters: a future Planeswalker and the vampire Baron Sengir. As a Magic participant I was conversant in the Plague Rats card and combined that with a dark gothic fantasy take on The Pied Piper. Sounds like the beginning of a âgimmickâ story, doesnât it? Well, it does have a sort of âsurprise endingâ in the reveal of the young boy as Baron Sengir, however that wasnât actually what the story was about. The story is a few young girl finding a way to take control of her very miserable life after her household is taken by a plague. I was given the surprise ending, the basic parameters of the characters, however I began with charactersâ"what they wished, where they came from, their emotional and psychological baggage, their fears and needs . . . and I ended up with a story that I felt actually good about. So why, then, twelve years after the humiliation of âLeviathanâ am I nonetheless attempting to drive my means via âSF Cannibal Storyâ or Cthulhuâs lawyer? Have I discovered nothing? I have learned my classes, although I could have forgotten them alongside the best way. The lesson of this weekâs publish is twofold: Start with characters, at all times. And if at first you donât succeed, be sincere about what you screwed up and donât forget to maintain working to get higher. â"Philip Athans About Philip Athans
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.